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12: Select AV (for IBVA4 V4.1.0)12.0: Select "Brain VJ -> Select AV"Open the "Select AV" dialog window. Use this window to open an AV file or files which contain selected folders. Also use this windown to open IBVA V 2 to V 3 file.
12:1: Movie fileYou can select and open the following files: Movie file : extension with : MOV, mov, QT, qt, qrvr, QTVR, mpg, dv, mp4 Then click "select". * print graph doesn't work. Use "COMMAND SHIFT 3" to save an image. * You can copy a movie image and paste it into the "Brain Note" document to save the image and print the movie image.
12.1.0:Click "Option" Open Drawer to Select Play Mode.
12.1.1: Select Play ModeSelect "Play once" to play sound once. Select "Loop Play" to play sound as a loop. Select "Play only selection" to play only a selection determined by the slider in the sound window. You can not play only a selection, nor can you play a selection even if you made the selection with the slider 12.1.2: Frame Change by BS Peak RhythmSelect "Frame by BS peak rhythm." Use the selected brain wave channel and its BS number trigger to select a movie from the start frame number. The "Eye", "Delta", "Theta", "Alpha", "SMR", Beta M", "Beta H" button will check automatically relative to the BS peak rhythm. Then go to the slider location in the movie frame. Move the slider to set up a movie's starting point for each brain wave rhythm. The slider's full scale is the same as the movie's length. Any length of movie can be used for this. 12.1.3: Volume, Speed ControlSelect "Speed by BS total count", "Volume by BS peak total count." Use a selected brain wave channel and its BS number trigger to control the speed and volume of the movie. The slider is used to gain control for the operation. The speed field shows it's speed, -2.0 to 2.0. Volume field shows a movie's volume, 0 to 128. 128 is the Max volume. 12.1.2: Select Movie Size Popup MenuSelecting the "Size to fit window" shows the movie Size to fit in the window. This is the default size. Select "Normal Size" which shows a movie's normal size. Select "Half Size" to see the movie half its size. Select "Double Size" to see the movie double its size. Select "by peak power" to see the movie size relative to the peak power. Select "by peak frequency" to see the movie's normal size relative to the peak frequency. Select "Size power gain", "Size frequency gain" and use the slider to change the movie size. * All control except "Movie size" needs to use BS total count number, which means you need to open the "3D Water Fall BS Mixer" window and setup a BS (Brain Switch). See: 9: 3D Water Fall BS Mixer , 11: New Brain Note, 13: Brain switch mixer setup, 14: Brain SW inspector. 12:2: Sound fileYou can select the following files or folder which contain sound files to open. Sound files are wav, aif, aiff, WAV, mid Then click "select". The sound file shows in the window.
12.2.0: Click "Option" Open Drawer to Select Play Mode
12.2.1:Select Play ModeSelect "Play once" to play sound once. Select "Loop Play" to play as a sound loop. Select "Play only selection" to play only the slider's selection in the sound window. Select "No play only selection. The selection will not play, even if you make a slider selection. 12.2.2: Select SoundSelect "Select sound" by mouse click, "Auto Next"," Random select" to play a sound file. 12.2.3: Select Sound by BS Peak RhythmSelect "Use BS peak rhythm" to use a selected brain wave channel and it's BS number trigger for sound selection. "Eye", "Delta", "Theta", "Alpha", "SMR", Beta M", "Beta H" button will check automatically relative to the BS peak rhythm. Then go to the slider location which is selecting the sound. Move the slider to select sound for each brain wave rhythm. The slider's full scale is the same as the number of sound. Any length, and number of sound can use for this. *Select sound needs to use the BS total count number, which means you need to open the "3D Water Fall BS Mixer" window and setup a BS (Brain Switch). See: 9: 3D Water Fall BS Mixer , 11: New Brain Note, 13: Brain switch mixer setup, 14: Brain SW inspector. * If you open many of these windows, you need to select and make them active for the "3D Water Fall BS Mixer" window to select sound. 12.2.4: Volume, Speed ControlSelect "Speed by the BS total count", "Volume by the BS peak total count" Use the selected brain wave channel and its BS number trigger to control the speed and volume of the movie. The slider is used to gain control for the operation. The speed field shows it's speed, -2.0 to 2.0. - means play in reverse. Volume field shows the movie's volume, 0 to 128. 128 is Max volume. 12:3: Image FileYou can select the following image file formats individually, or select the folder which contains image files. extension : jpg, tga, tiff, rgb, pct, jpeg, png, gif, bmp Maximum image size is 512 X 512 points, and there is a max of 999 files per folder. After your selection, click "select". The image shows in the Cubic tunnel window. * recommended use is 512 X 512 points *If the image file doesn't have an extension name, it will not open.
12.3.1:Click "Option" Open Drawer to Select the Surface Dynamic Effect, Color Map, Object 3 D Moving, etc.Click "Option" to open the drawer panel to select the surface dynamic effect, color map, object 3 D moving, etc.
12.3.2: Draw Mode: Wireframe, HiddenLine, FlatShaded, SmoothShaded, TexturedWhen you select SmoothShaded you need to select Color Map "P Color" or "F Color". "P Color" uses the same color on the sides. "F Color" has a different color on the sides. When you select Textured, you need to select "Texture A" or "Texture B". "Texture A","Texture B" contain a Max 999 of texture images, which open from a folder. Moving the slider shows the texture and a number in the texture number field. Click "Run Texture" makes a dynamic color map moving, which means using texture number 1 to the number of open textures. Select " Env Mode" when using texture. The texture image changes to use envelopment effect. Select "Surface Line" shows surface line to the cubic surface. Select "Use Large Grid" and use higher numbers for the grid to get smooth dynamic movement. The cubic tunnel's surface is effected by the BS peak rhythm Select "Effect select by BS peak rhythm" and use the selected brain wave channel and it's BS number trigger to select the cubic tunnel's surface effect "Eye", "Delta", "Theta", "Alpha", "SMR", Beta M", "Beta H" button will check automatically relative to the BS peak rhythm. Then select the cubic tunnel's surface effect which is selected by the slider's position. Move the slider to select the cubic tunnel's surface effect for each brain wave rhythm. The slider's position (0 to 20) is assigned as it follows the cubic tunnel's surface effect. Spike
The cubic tunnel's surface effect control needs to use the BS total count number, which means you need to open the "3D Water Fall BS Mixer" window and setup a BS (Brain Switch). See: 9: 3DWater Fall BS Mixer , 11: New Brain Note, 13: Brain switch mixer setup, 14: Brain SW inspector. * Open one cubic tunnel window recommended when use texture file open. 12.3.4: Click "Spike", "Diagonal Wall", "Side Wall", Middle Block", "Diagonal Block", "Corner Block", "Hill" and "Hill Four"Makes cubic tunnel surface dynamic movement Click "Flat", "Current" and "Stop" in the Cubic tunnel window to effect mode changes. 12.3.5: Select "Mouse Action"You can arrange to use mouse movement for image movement 12.3.6: Select and move slider "Auto Rotate" makes image auto rotation12:4: Open IBVA V 2 to V 3 fileYou can select and open the following files: movie file : extensions with : data, dat, DAT, ibva, IBVA Then click "select". You can save these files to the IBVA4 "Brain Note" format.
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